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When engaging ghosts, there are now "targets" that will inflict more damage if the more of them are present in a shot.Īdditionally, aside from the targets that each ghost and allied character have, there are also Spirit Fragments that scatter from non-Fatal Frame shots and may return back to the spirit and restore health if they are not photographed and destroyed. In Fatal Frame V, the targeting system is changed, and the capture circle is located in the center of a rectangle, which can be rotated for portrait or diagonal shots instead of purely landscape shots.
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The capture circle is one of the camera's basic functions, and can be upgraded to increase the circle's size and the depth it covers. This function, called "Spirit Wave Gauge" or "Charge Meter" generally works by making the capture circle glow stronger gradually in a clockwise fashion. When fighting a ghost that hasn't attacked the circle will be blue.įollowing the original Fatal Frame, the capture circle also displays the relative amount of damage that will be inflicted. In most cases, the capture circle may be yellow before becoming red when a ghost is within it, as it only turns red when the shot is a Shutter Chance or Fatal Frame. It glows blue when a non-violent ghost or a clue is present, and red when a hostile ghost is attacking. The capture circle glows when pointed towards something that can be photographed. If a photo is taken when the subject is not within the circle, it will may appear clearly, or it may not appear at all. For a spirit to be damaged or exorcised, it must be within the range of the capture circle. This area denotes what will be affected by the Camera Obscura. Viewfinder mode in Fatal Frame II: Crimson Butterfly 1.